by oregoncurtis
1 subcomments
- Really cool. The main thing I wish is that the transitions between "slides" was slower and not just a quick crossfade. The current transition is a bit disorienting mean I have to look around again to see where I am relative to where I was. Looking forward to seeing something like this on a VR headset.
- Amazing, thanks for helping anyone in the world explore Nefertari's tomb. The rest of the site is also amazing!
For Nefertari's, did you just use a camera and tripod to scanned the tomb you have a sort of 3d map of the tomb ? If so, what equipment did you use?
In case it helps the author, it crashes in Safari et when at some point (random) during the visit
(v. 17.2.1 on a M1 Pro MBPro).
Works perfect on Brave
by lukehollis
0 subcomment
- As a follow-up, I used the Polycam app and an iPhone 15 without tripod to capture the majority of imagery in the tour. You can see the iPhone Lidar capture as dollhouse matched with insta360 photos for the virtual tour. The museum photogrammetry was also completed with Polycam.
I aligned the 360 images with Metashape, exported the cameras.xml file with camera transforms/rotations, and converted these to my own json format with a simple 360 virtual tour viewer that I created w/Three.js.
For navigating between tour points, to try to approximate a similar motion affect as Matterport and Google Streetview, I somewhat unsuccessfully project the output of a cubecamera as a rendertexture on the dollhouse lidar of the tomb. I'm not happy with its current state but had to keep moving forward, and I appreciate much more the engineering that went into Matterport's Showcase frontend especially.
by alsetmusic
1 subcomments
- I'd love to see something like this appear in Apple Vision Pro. You could sell me a dedicated app that lets me inspect every inch of the tomb in 3D for a reasonable fee. In fact, how about an app that lets me buy experiences like this as In-App Purchases? There are lots of sites that could be "sold" as an experience and I think there's a decent market for doing so. You only have to capture each one once. Depending on the level of detail, I suppose I'd pay $20 or so to be able to immerse myself in such environments. Maybe more, but it'd have to be excellent, not half-assed.
- This is absolutely amazing! Did you get permission to do this or did you have to tip the guards there?
I wish I saw something like this before going in. For those that don't know, guides aren't allowed into the tombs. So you kinda just wander around, don't understand anything (if you're me) and take some photos to try and ask the guide later what they mean.
Depending on your guide, all their answers might be bullshit and you'll end up googling later.
Edit: Just spent far too long clicking through all the tours available on your site, absolutely amazing. Really feels like I'm back in Egypt.
- Nice. But transition between 360-Photos is important in this Area.
I have also developped a personnal solution to do "Immersive visits".
The visual quality is not as good as your exemple(Nefertity) but I feel immersion is very good.
- My website :https://free-visit.net
- Example of an immersive visit :
https://free-visit.net/fr/demo01
I would love to have your feedback.
Thierry
by empire_and_sun
0 subcomment
- I think this will be highly requested by regional museums, they might sign you contracts.
- It would be cool if I could double tap some hieroglyphics and get a translation.
- This is so interesting, congrats on launching it. Hard to describe this feature request, but would be cool to see a map of the tomb and where you "are" in it as you navigate through.
by deliveryboyman
1 subcomments
- Not working for me on mobile. I get stuck in a loading loop
by spondylosaurus
1 subcomments
- Potentially silly question: how do you get these 3D scans without capturing yourself in the scan?
by arctic_relegate
0 subcomment
- thoroughly enjoyed this, never realized Nefertari's tomb was so well preserved.
- Might there be some warning if a machine can't cope? It crashed mine.