- Author here, glad people are exploring this. Some fun details (should be in the "about" section but that's easy to miss):
- It's open source, including the code that produced the audio: https://github.com/pac-dev/AmbientGarden
- All the generated music is in just intonation. This was mostly for convenience at first (JI is easy to produce with code), but it led me down a massive harmonic rabbit hole in which I'm still located.
I'm currently hacking away at the next iteration of this, where rhythm is fully embraced. I have to say the ambient genre was super convenient and allowed me to play fast and loose with synchronization, while really focusing on how harmony can be laid out in space. But rhythm was always in the books and I'm hoping it takes things to another level.
- Everyone's talking about the music but I also love the dot rendering system you're using for terrain and plants! Very neat effect, simple but it's a nice style. I'd love to see a whole forest done like this, maybe a flowing river too.
by bravesoul2
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- That's something. Gives me teamLab [1] vibes. Really like it. The mix of music which is relaxing and the scenery and the way it moves and that it is generative across what you see and hear. Can't wait to chuck this on a big screen.
1. https://www.teamlab.art/
- Well executed.
If you're into that sort of stuff there is also https://generative.fm by Alex Bainter.
You can even play both at the same time!
I drive both at the moment (Above the rain) through my Analog Heat with a good amount of saturation and play it softly. Bliss.
by LeoPanthera
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- Reminds me of Tres Lunas and Maestro, created by British musician Mike Oldfield (more famous for "Tubular Bells"), in 2002 and 2004, making them very ahead of their time.
https://en.wikipedia.org/wiki/Tres_Lunas#Computer_game
https://en.wikipedia.org/wiki/Maestro_(video_game)
- Lovely. People should likewise check out The Endless Acid Banger for ambient beats: https://www.vitling.xyz/toys/acid-banger/
by chipsrafferty
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- Very cool project. Kudos for making it mobile friendly too.
The world appears to be infinite, why not make the trees also infinitely procedurally generated? Then you could get the experience of "do I stay here where the sound is good, or do I explore in search of something new, and perhaps better?"
With a few more instrument types, and variable density, you could in theory create an auditory "Library of Babel", where any song or sound is in theory possible to discover... If you only find the right combination of plants.
Also you should add animals, like turtles and rabbits - the sound would change because instead of being stationary, they move towards/away from you. Different types of animals could have different movement patterns, producing a variety of effects.
by dartharva
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- I read some of Dan Simmons' Hyperion while listening to this and I can't go back to reading the normal way. What a vibe!
by oddsockmachine
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- This is wonderful! I'm working on a large spatial audio art installation for Burning Man this year (https://oddsockmachine.github.io/ and https://www.instagram.com/oddsockmachine/). In mine, most of the audio moves around the space, but I'd love to borrow concepts from this and have the listener move through the audio field. (That'll have to go on the biiig backlog for version 2!)
- This reminds me so much of what I really wanted to do after reading Piranesi by Susanna Clarke. It seems like such a perfect setting for an ambient soundscape like this with the ocean sounds crashing through the rooms, various birds passing through or collecting, you could even add drones for the statues. The rooms, ocean, and wildlife are perfect for procedural generation. Only the sculptures would be a bit tricky to infinity vary.
In short thank you :-)
by meindnoch
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- What's that alien artifact with the "water bell" label?
by stephenpontes
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- This immediately reminded me of the teamLab Planets [1] experience in Tokyo, Japan.
Specifically "Flowers and People, Cannot Be Controlled but Live Together" [2] - the entire soundtrack for the experience was incredible, and this ambient garden took me right back. Thank you for sharing!
[1] https://www.youtube.com/watch?v=F7nODEETR4s
[2] https://music.apple.com/jp/artist/hideaki-takahashi/30588056...
- reminds me of proteus: https://en.wikipedia.org/wiki/Proteus_(video_game)
(i liked that it had some minimal interactivity/gameplay).
any others like it?
by zannabianca1997
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- What's with the gigantic "water bell" thing? Anyway would be cool for the trees to go on to infinity
- It would be interesting to have some kind of wildlife moving about that generated sounds. Like dot drawn butterflies or birds that emitted sounds and created some new kinds of sound and pattern variation.
by nicebloom
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- This is awesome. Have you considered trying to add spatial audio?
- Beautiful. I really like how the static sky looks.
by huhtenberg
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- The audio plays for 2 seconds after clicking "Start", then it cuts off and the following pops up on the console:
Uncaught (in promise) DOMException: The play method is not allowed by
the user agent or the platform in the current context, possibly because
the user denied permission.
Firefox on Windows.
- If you want to fly through the scenery, increase the maximum value on the Speed slider:
document.getElementById("speedin").max = 100
- I remember this! It's beautiful, and a nice reminder that there are still lots of people on the internet creating wonderful things just for the joy of it.
by CoastalCoder
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- This is great!
It totally reminds me of a soundtrack of game that used to come with the SGI Indy.
I can't remember what it was called, but your goal was to jump from one moving rectangle to another. IIRC the whole point of that game was to be chill.
by CuriouslyC
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- Well done! Makes me imagine procedural ambient music generated by characters with "personalities" exploring the garden according to some preference function. They could have sonic tastes and crave/grow fatigued from various sounds to create an emotional drive in the music.
by rickcarlino
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- This would be fun on a VR headset.
- Really cool. This might become my goto ambient background solution.
- Thank you, amazing, fresh.
- This is wonderful, thank you
by mock-possum
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- Hoo boy I could stand between three contrabasses and a sine drone for a long time
- Imagine you're crash-landing on an alien planet and that’s the environment you find yourself in. Truly terrifying.