- For those of you who, like me, have no graphical chops whatsoever, I can't recommend Liberated Pixel Cup assets enough:
https://lpc.opengameart.org/
There's also a character generator with plenty of options to choose from:
https://liberatedpixelcup.github.io/Universal-LPC-Spriteshee...
- Nice!
A couple of years ago, I tried something in that direction[1] using Phaser[2], and it was quite fun. I used Tiled Editor[3] to create the map and some pixel art that I purchased from itch.io.
[1] - https://story.tuzemec.com (not very mobile friendly)
[2] - https://phaser.io
[3] - https://www.mapeditor.org/
- > These were by far one of the most time intensive art assets to make for this project but I’m happy with the results.
> This was another time intensive task but I’m happy with how they turned out.
I kind of read past these comments (and a couple other similar ones) at first but looking back I realized how nice it is to read something like this. It's like, yep, I did something that was kind of hard and took a while, but it was worth it because I feel like I did a good job. I feel like this is something that's sadly getting replaced by "Well, this isn't the greatest because AI did it for me, but who cares, at least it was quick."
Fun article!
- Anyone else looking for a rocket propelled grenade guide?
by philipwhiuk
0 subcomment
- See previous discussion https://news.ycombinator.com/from?site=jslegenddev.substack....
- Awesome. I while ago I was playing around some JS graphic/game engine/frameworks and came across Kaboom (now Kaplay) and it stroke me as a really different approach to the whole thing. I am now again playing with it and it's really impressive and fun.
Also, thank you for you tutorials. I have stumbled on some of them too.
by JodieBenitez
3 subcomments
- And I thought it was about rockets.
- I made a small Role playing game for a random game night. No code required, just a printer, a few friends, some beer or wine and the ability to not take things seriously. Highly recommended. [https://rodyne.com/?p=2855]
- Anything along the lines of Dragon Quest would be greatly appreciated, Nintendo recently re-mastered Dragon Quest 1 and 2 as the formula is so impressive it still holds up
- Great! I've made web-based map editor for such web-based games (exporting maps to JSON): https://www.spritefusion.com/
by anonymousiam
0 subcomment
- The author should disambiguate his title. I had to click to see if the post was about making a role playing game, or a rocket propelled grenade.
- Thanks for sharing. Hadn't heard of Kaplay. Loved how you broke-down your process.
I also enjoyed your pixel art tips for programmers.
by ohboyhereitgoes
0 subcomment
- Interesting read, no doubt, but the whole thing seems to be building up to this cool mash-up of concepts from a myriad of RPGs only for it to end up being… Undertale redux.
Not a bad job in the slightest, but fairly underwhelming.
by stuckinhell
1 subcomments
- I'd love a 3d version of this
- They had us in the first half, not gonna lie.