Regarding other comments about AI use, I tend to agree but can maybe add some context.
I finished my ME degree this fall and found dynamics to be the most enlightening course for me by far. The ability to build a reasonable approximation of real-world systems from a set of reference frames and ODEs is incredible, and I find that it has affected the way I see the world in a meaningful way.
That said, a well-defined set of reference frames in particular are the "unsexy" backbone of modeling & sim work, and I acknowledge that the barrier for entry is somewhat high (cumbersome notation, some linear algebra/ODE prerequisites). It seems like you may already have run into a reference frame issue based on some of the other comments. I still think that this is worth learning unassisted by AI! If you're a textbook guy, Kasdin and Paley's Introduction to Engineering Dynamics is how I learned. If not, I'm sure many other online sources are useful.
And once again, great work here. I have no doubt that this will be useful for your college search, especially with a well-understood dynamics foundation. Best of luck!
If it's your thing you could try implementing it and getting a single continuous burn to final orbit.
Awesome work BTW!
[1] https://ntrs.nasa.gov/citations/19740004402
[2] https://github.com/Noiredd/PEGAS
Edit: I now see it's on your roadmap, so I guess it is your thing.
Biggest low-hanging fruit UI improvement would be mobile responsiveness. It was a bit challenging testing on my phone.
Looking forward to seeing the next iteration. Nice work.
How accurate are the simulations? I'm able to get orbit by turning 45 degrees as soon as I launch and then doing some minor burns at the height of the initial trajectory.
I don't feel like this strategy would work in real life.
JK, nicely done! lots of fun to watch.
I've been toying with the idea of building something similiar but with a bunch of different space stuff, like a calculator for different rotating space station geometries, mars/lunar cycler orbits, or solar shade sizes/distances.
It's been many years since I've done this kind of stuff in school and it's great to be able to refresh yourself on this stuff. The kind of UI you're using makes it really friendly and approachable, like a game.