by rahimnathwani
3 subcomments
- That's cool.
The only 1D game I'd seen before was this one, which I saw at the Exploratorium (a science museum in San Francisco): https://www.wobblylabs.com/line-wobbler
Someone made an open source clone: https://github.com/Critters/TWANG
I gave that code to Claude and asked it to make a web based version I could play on my phone. It's not as fun as the version with an LED strip, but it's actually playable (which surprised me): https://tools.encona.com/twang
by oneeyedpigeon
0 subcomment
- Nice! I wrote a similar '1d' game a while back, as a sort of 'art project' / simplest game I could come up with:
https://bobbyjack.itch.io/1derlust
I had a few ideas about how to extend the concept into a proper game; might revisit one of these days.
- Played this a lot at 39C3. Love the speed-up-the-further-back-you-hit mechanic.
Thanks for building, lot’s of fun.
by slcryputer
0 subcomment
- Very cool. I spent many hours as a kid playing Zap by calico on road trips. Surprisingly fun for how simple it is. https://youtu.be/UxPFH5yHZR0?si=5vVK85a3ut5dQeGT
by thunkymonkey
0 subcomment
- If you have an account on reddit, can you please post this in r/FastLED. The folks writing/using that library love to see it being used.
by JKCalhoun
1 subcomments
- This reminds me of early games on personal computers like the Altair that had a row of LEDs for output. Maybe the title of these was something like "Kill the Bit" or similar.
- I remember a 1D roguelike someone made for a 24h competition, was surprisingly fun
by frumiousirc
0 subcomment
- Pedantically, this game is at least 2D due to including time. It presents more dimensions if we consider the different LED colors.
I'm now trying to contemplate what a truly 1D pong game would be. We can't escape time so we would have to remove positional and chromatic dimensions. That leaves us with a single blinking monochromatic LED.
Perhaps the game would resemble Richmond's flashing lights.