Instead, I see the growth and momentum behind Linux and self-hosting as better evidence that change is afoot.
Having to micromanage notifications is why I have two phones - one without a SIM card. It's nice to be able to do stuff on the phone and know it won't bug you. I simply put the one with the SIM card elsewhere (other room, leave in car, etc). No - I'm not going to spend too much time learning how to "effectively" manage notifications on a smartphone (and if I do, have it change on me with some future update).
I've been saying it since around 2004-2005 - even before smartphones - that consolidating everything into one device is a bad idea.
One thing I really miss from the 80's and 90's: When you buy a product (hardware or software), its features and capabilities were stable. You never had to worry about some update changing the behavior on you.
I really like some of the health features on Apple Watch. But I won't buy it because I don't want it to be my watch, and I don't want to pair my Apple account with it. I just want the health features and nothing else.
Unlike "full" smartwatches (arbitrarily defined as: You can browse the web on them in some fashion) Garmin devices are intentionally limited but in return, what they do works very well and seems fully debugged. I spent several years recording outdoor activities with the Strava app on my phone, and always there was about a 1% failure rate where for one reason or another, the GPS trace was interrupted or corrupted. With the Garmin watch this simply doesn't happen. If it's recording, the recording is good, period.
It is that, that has somehow been lost. That devices that just do one thing and do it well have been replaced by apps on a device that, in the modern software fashion, are "mostly" debugged, get constant updates that may or may not remove bugs (or features!) and usually don't add anything useful. One app got an update which, on my lower-end phone, changed it from crisply responsive to incredibly slow (5+ second response time to a tap). It worked fine before.
Literally the only time I've heard of anyone using these in the wild was some guy being an absolute creep and using them to secretly film women to create social media content[1].
> VR is no longer experimental
Till it has practical everyday uses and is at least semi affordable, I would categorize it as experimental still
> Meta shipped a wearable that normal people actually use, thanks to a clever Ray-Ban partnership (and associated equity stake). 3D printers have become real household products.
I don't know a single person who actually owns a Meta wearable device or a 3D printer. Isn't Meta actually shifting their focus away from metaverse?
> Design matters again. In our devices, and in our lives
Design has been forgotten. Just look at your phones and computers and most of the web.
All I see around me are people swiping away at their screens (most of the time not using their headphones), getting their fix in bursts of 15 seconds, rinse and repeat.
It's getting harder to have fun with tech when you have to deal with things like:
* Operating systems that are actively hostile to their users (Windows and OSX).
* iPhone and Android being the only 2 choice when it comes to phones (the author did mention this). The chances of getting a 3rd player here seems negligible.
* Everyone trying to shove AI down your throat. At no time in the past did we need mandates to use a "useful" thing.
* A couple of players consolidating all the power in the AI space and millions of people having no ethical issues about using products from these companies, or opening up their source code and data for these companies to come suck it all up.
* No real disruption or competition in the browser space. It will be a long time before Ladybird will be usable.
* Bloated, heavy websites with popups galore.
* Everything getting a redesign every couple of months for no reason
* You don't own anything anymore. Even building your own PC seems like it will become a thing of the past given how price are rising.
I could go on.
Is it me or does this list really goes against almost everything preceeding in the article?
Film is a different matter of course.
I think this just reflects your changing tastes and perhaps increase in disposable income.
- Retro gaming handhelds, which these days are capable of handling every console before the PS3, and their popularity is a clear rebuff to the Nintendo Switch's game pricing, not to mention the horrific microtransaction-riddled landscape of "mobile gaming".
- Standalone MP3 players, which are selling very well thanks to notification hell on our phones and dissatisfaction with music streaming giants.
- Portable DVD players, which can be bought online or thrifted cheaply, as frustration builds with constant licensing changes causing Netflix and the like to remove shows without warning. DVDs can be bought extremely cheaply, and a lot of users are not cinephiles who won't touch anything that's not at least 1080P.
As far as I can tell he's among the techies that purchase a lot of e-junk each and every year, no matter the circumstances, not sure of how that's an improvement on anything.
In which reality is this guy living?
I don't really expect the prices to be this cheap for much longer, but my hope is that the seeds for the next generation of tech have already been sown.
It would be cool if software becomes so mundane and interchangeable that tech once again distinguishes itself with hardware.
The walled gardens are imo getting worse. And opting out (dumb phone) isn’t the same thing as that dissolving.
That said I’m also cautiously optimistic in some areas. Linux on desktop in particular is on a good streak. Riscv seems promising. More people are understanding lock in risk etc.
iMessage is still only available on Apple hardware. Apple’s malicious compliance has made developing apps for third party app stores a no-go. I have AltStore installed but there are no apps worth installing.
I love 2000's era (especially tech, but music too). I think almost everything about 2000's tech was superior, from hardware to software. Things were solid, build to last. Software had clean, simple user interface. The user was invited, not forced to do something. For me nothing can beat philosophy of XMB (XrossMediaBar).
I don't know how to find my way in all this IT thing now. Never liked programming, what always intetested me was hardware and IT administration. But every day I wake up it just gets worse. IaC, SaaS, software is worse than ever before. And don't forget hardware speculations.
In 2000's tech was so easy, now it's just annonying, harder and obfuscated with every day.
I miss 2000's simplicity.
The Rayban-Meta partnership is such a funny thing to shoehorn in? Two giant monopolists creating a new surveillance-tech product which nobody likes. It couldn't be more "monoculture".
Sometime last year I got tired of using my phone as a clock. I dug out a 2-decade old watch from a drawer, put in a new battery, and eventually realized I really missed its simplicity. It has calendar functions, and a mechanical rotating dial I can use as a timer. Its interface never changes. I never lose it. What's not to like?
or can mod update the URL to redirect to http vs https://[1]
[1] http://www.jasonwillems.com/technology/2025/12/17/Tech-Is-Fu...
Solution, a DJI osmo pocket 3, which is something that does video brilliantly. And you can set it up while doing the things you need to do on your phone when you need to.
I recently serendipitously found my sansa clip+ which to my delight has a battery that has somehow and miraculously not failed. It is fantastic for listening to a select few things at night; when I don't want to be starting at my phone screen hunting for playlists and albums. I checked the price on eBay for these things. They are going for 10x what I paid, I won't be selling.
This is like a "haul" video, without the video.
For instance, when the cost of building a new (good) app goes to zero, it becomes economical to make a great app for a narrow niche, with a skeleton staff (maybe just one) and no VC money. And this can happen thousands of times over.
Robotics could open up bespoke local supply chains even beyond what's possible with a 3D printer today. For instance, if you had an actually dextrous humanoid robot "living" in your home, why wouldn't you have it just make all of your clothes? You could have any fabric, any style, exactly the right size. And only for the cost of materials (assuming you already own or lease the robot itself).
I do think the author is right in the big picture - the future will be more fun.
People will also look for creative ways to upgrade old tech and implement some quality of life improvements, doing things the original creators never thought of, or were simply limited by the technologies of their times. The result is much more variety in devices, no more homogeneous products.
And this effect will only get more pronounced as time goes on. Consider that in the year 2077, a humble N64 could be something sacred, handed down through many generations, each leaving their mark on the device, and people developing their own homebrewed games motivated more by fun than capitalistic ambition, or just pushing the limits of the device.
I know we can't get away from buying things--even a self-hosted homelab needs parts, and I'm not rejecting capitalism. But it feels like capitalism culture is so strong that it goes through everything people think like thread through a needle, everything they do is stitched with its color.
This makes me sad for the future my children will inherit. I want them to be excited by what comes next, the way I was excited by the N64 or the early web. But those things were exciting because they were _new frontiers_ and new stories, not because they were products.
If the only future we can envision is a curated list of retro-gadgets and subscriptions, we have lost the plot.
As an aside, can they bring back Symbian OS and Windows Phone?
Is it? I wish it was, but what is the author referencing?
Huh? In what reality is this remotely true? It certainly isn't in the one I live in.
The Big 6 control all media in the US, and mergers happen all the time (WBD->Netflix->Paramount?). Google owns web search and web browsing; Amazon owns e-commerce; Alphabet and Meta own adtech; Amazon, Microsoft, and Google own cloud computing; etc. All of these companies make frequent acquisitions and expansions. "Antitrust pressure" is just the cost of doing business.
What I think the author is referring to are the minor concessions Apple has made in some territories, mainly the EU. And even there, they're using every dirty trick at their disposal to do the absolute bare minimum.
Anti-competitive moats are still alive and well, and growing larger. It's curious that the author is positive about "AI", when that is the ultimate moat builder right now. Nobody can basically touch the largest players, since they have the most resources and access to mind-bogglingly large datacenters.
What a silly article. I don't understand how anyone can consider the current state of the tech industry "fun". I've been following it for nearly 30 years now, and it has gradually been devolving into a place that's anything but fun. Especially in these last ~5 years. I wish I could be optimistic about the future, but it should be obvious to anyone by now that technology, mostly but not entirely by misuse, is the cause of most of our problems.
It seems at the moment that its similar hipster-esque analog revival, where everyone was going to type on typewriters, use lomo film cameras and wear camelhair coats.
It was at best a fashion garnish, rather than a significant movement.
If this was a "real thing" rather than hot young things, we would see significant market movement to single device objects again (not that they ever really went away, its just they are cheap and abundant, so not exclusive/attractive)
For some people, like this article, technology is just a wave of trends and fashions. For other people there is an actual utility to the tech.
For example consider why so much digital media is pirated. It’s not because most of those people refuse to pay for content. It’s because they reject to pay for limited access. Why bother with all the platform lock-in and limited rights when you can download it for free and achieve maximum portability. The people that pay for streaming do so because it’s the fashion/trend and there is a cost of increased effort to try out individual liberty.
Wired headphones have a great user interface - you plug them into the device making music. That's it. If a friend wants to play you some music, you can just plug your headphones into their device (assuming it has an audio socket) without mucking around with pairing and then later having a problem because it can only pair to a limited number of devices.
Also, of course, there's no issue with recharging them.
A secondary "benefit" is that you're far less likely to lose more bulky headphones than earpods.
Wait what? Who? Why have I not heard of this? Did the AI hallucinate?
There definitely is interest in next-gen CRTs.