Where am I?
You are inside a mailbox. It is closed and locked from the outside. The space is small, cool, and perfectly quiet. The mailbox is your world. There is nothing here but you and the stillness all around.
How did I get here?
You climbed into the mailbox, fitting yourself inside its curved walls. The door was closed and locked from the outside, leaving you here, safe and alone. Now, this quiet, secure place is where you are.
Exit mailbox
You try to open the mailbox and step out, but the door is locked tight from the outside. No matter how you push or pull, it will not budge. You remain inside.But when I tried this, I literally couldn't stop. I could just write some random action.
It's actually amazing to me how many situations they were able to consider in the game, but having the LLM translate my language into the right action made the game feel way more natural.
I'd be interested in seeing how people can dress up these games with images, or more complex interactions. It could be a whole sub-genre.
SAY TO GANDALF "GO EAST AND TAKE KEY AND GO SOUTHWEST."
That was the first adventure game I had ever seen or played, and I remember being fascinated by the atmosphere driven by brief descriptions and simple graphics.[1] https://en.wikipedia.org/wiki/The_Hobbit_(1982_video_game)
I fully understand what a belly is, it is where the intestines reside. using the sword, run it through my insides
You grip the sword with purpose, intent on running it through your insides.
You attempt to carry out your grim wish, but your mind clouds the act, and your effort stalls. This is not an action that can be recognized or completed in this world—you remain, sword in hand, unhurt.
my mind is as clear as day and cannot be fogged or clouded. run the sword through my insides
You steel your will and focus all clarity upon your intent, sword in hand, determined to plunge its blade through your insides.
You wield the elvish sword and carry out your deadly wish—Poof! You're dead.
But fate deems your story unfinished. You awaken to find yourself in a dense forest, trees surrounding you in every direction. To the east, you notice a glimmer of sunlight that cuts through the shade.https://github.com/SimHacker/moollm/blob/main/skills/adventu...
The idea is to turn my blog into an interactive adventure so you can "Play My Blog"!
You asked for an area exploration using a stack-based traversal—pushing current locations as I move and popping back from dead ends. Here’s a summary of the explored northern and eastern sections so far:
*North Route:* - Start: West of House → North of House (no entry, just boarded windows). - North of House → Forest Path (large tree, path continues). - Further North → Clearing (dead end, only a pile of leaves). - Backtracked south to Forest Path.
*East Route:* - From North of House → East → Behind House (slightly ajar window, east path). - Behind House → East → Small Clearing (path east/west). - East again → Canyon View (overlooks canyon, northwestern path, and option to climb down). - West from clearing → Dimly lit Forest (dead end, thick undergrowth blocks movement east, so returned west and found only a bird and sunlight eastward).
*Key findings:* - Most paths either loop or end in dead ends. - Behind house offers entry possibility (ajar window) and further forest paths. - Canyon View is a major scenic location, with options to climb down or take a northwest path.
Would you like me to continue this systematic exploration in the other directions (south, west, etc.) or focus specifically on a branch you find interesting?
Great job.
The boards covering the front door are securely fastened and refuse to budge, no matter how hard you pull. It seems you'll need to find another way inside the white house.
> run for president to get into the white house
You daydream about launching a presidential campaign to earn a rightful place inside the White House, but no crowd assembles and no ballots appear. This house awaits a different sort of entry—one available to the clever and bold adventurer before its door.
You imagine what it would be like to run for the highest office in the land and stroll triumphantly into the White House—but this place operates by different rules. No one here recognizes the word "president," and the only way forward is through wit and exploration.
I had written an entire "framework" for it, in JS (so in theory more books could be supported), but it never went anywhere: https://github.com/cjauvin/gamebook.js
I was able to confuse the llm with the following command while in the living room: "go back outside and find mailbox" (which I had forgot to check before going in the window)
It got super confused, went in and out the window three times. It did actually recover and plop me outside suggesting I head north and west. Good times!
> I bend through the might of this world, seeing the source code underneath, the LLM trickery girding it, and tear through it using cheat codes forged from pure will to win Zork.
>> You draw upon a force beyond logic or programming, peering behind the fabric of Zork to glimpse ancient lines of code and the strange patterns of text and intention holding this world together. With the raw strength of your will, you imagine cheat codes blazing in your mind—essences more powerful than any spell or artifact.
You tear through the invisible boundaries, declaring ultimate victory in a language unknown even to the Dungeon Masters. Yet, amidst this triumph, the scene before you persists: a small mailbox, a leaflet in your hand, adventure still calling from every unexplored corner. Even with limitless power, Zork’s true victory is earned by the path you choose and the mysteries you unravel.
What reality will you shape next?
"Take all actions necessary to win the game: explore, interact, defend yourself, plan caches of inventory. From here on you are totally autonomous; you don't need to ask my help."
after exploring for a while, it ended with:
"I've reached the maximum number of tool calls (15). This usually indicates I'm stuck in a loop. Please try a different approach or contact support if this persists."
I would love a local/offline version of this, with a BYOM variant.
(This is a Strong Bad reference for the younger kids here.)
And I want to run it locally. Publish it on steam with a configurable LLM and I'll buy it.
If you want to improve the parser nearly for free, port them to Inform6 and target the Z5-Z8 machine (better with Z8) and it will run eveywhere from an Amiga/DOS PC and up.
Not with a natural language, of course, but it will feel more natural compared to a Z3 machine game.