My kids made similar games with Claude code in js.
Was hoping to see some serious indie games, but these looked pretty terri-bad.
Is anyone building the next SimCity, Civilization, etc.?
I have decided to lean in to it and I will document all the places I use AI in the game on my blog[2]. Not everything works, notably 3D assets[3] and sound effects.
There is a lot of human content… i paid for a lot out of my own pocket and have limited budget. It started in 2021 before chatgpt. LLMs cannot do everything and that’s not the purpose.
Generative AI makes me as an solo indie dev able to make the game. Without the AI the game wouldn’t exist
[1] http://epicwin.team/play/solo/BossBattle/ - (public beta) .
[2] https://generative-ai.review .
[3] https://generative-ai.review/2025/08/3d-assets-made-by-genai...
The output is quite impressive. And having spoken to a number of the developers, it does seem like AI has had a massive impact on delivering their ideas.
AI is obliterating the barriers to game production for the next generation.
Will this be the next flash revolution? Or is the underlying 'brainrot' actually destructive to creative potential?
I am optimistic about the human spirit in this regard. Making games with AI will be cool when the games are cool, and the only barrier is design.
It's a separate question whether anything actually good will come out of it. It's incredibly unfair to look at any particular project and say: what, another clone of this or that done idea? Very few things are original in any time. Certainly I didn't make anything particularly original all those years ago. But, soon, there should be really something, if there's really something there. If it's not just burning tokens to copy older ideas. And we'll know it when we see it, this amazing thing that would not have existed otherwise.
Sure you might get lucky with the next Angry bird, but there is a whole range of skills required to make a good game, and actually get people to play it.
I even read a couple of books which gave me a better understanding of how out of my depth I was. Books were "Theory of Fun", "Achievement unlocked" and "The art of game design".
AI here appears to be accelerating the ability to see those gaps faster. I think without the understanding of those gaps anything created is going to be lacking.
While still over charging everyone and scalpling every $ from everyone with micro transactions and game mechanics that need xp boosters.
Really. What a stupid statement. As if AI bros aren't screaming all over the internet telling people their vibe-coded projects.
I do use AI for code, but I really don't know why AI users seem to have some sort of victim mentality when there are literally billions of capital stacking on their side.
AI has no training data on complex logic and systems so you gotta do that all yourself.
It definitely doesn't get anything visual right really.
There isn't large amounts of automated testing you can setup ahead of time for a lot of game-play so the AI can't iterate on it to make something work it'll just be hopeless.
The art is also going to all be really derivative plagiarism overly averaged scammy looking stuff. So that's basically an insurmountable hurdle. No unique style.