I found FreeCAD extremely easy to use and intuitive. I watched a couple videos and followed-along with the tutorials, then started on my own item. It's a relatively simple 3-part component. I took measurements with digital calipers, and in a few hours was printing the first prototype.
A couple prototypes later (small measurement adjustments to account for plastic shrinkage, etc), I had the final model. Replaced all of the magnet holders since they were sure to go soon, too.
I had fun, and finally used my 3D printer for something "real". Pretty cool.
Maybe this isn't anything new to experience CAD users. I don't know if other CAD tools do this as I started using FreeCAD after playing with 3D printing.
I updated to the 1.1 release candidates, and it’s been great. I do a lot of design for people who are remote, and being able to model things with more complex curves has been a game changer. Sketchup is adequate at the free level and not good enough to convince me to upgrade to paid.
The Assembly workbench has let me use FreeCAD much more closely to how I think about putting a piece together, and the sketcher-based workflow is a godsend for curved work.
1.1 is a huge leap forward. I delivered a table last year that I modeled for the client in FreeCAD. The model was super rough. I’m designing chairs for it now, and for the first time, I feel like my skills are the limit, and not the software.
If you’ve found it clunky before, it still has its rough edges, but it’s legitimately at the point where I think the good parts are good enough for me to overlook the rough edges and move to FreeCAD almost entirely.
Edit: After opening it up it seems better than before but still not a replacement. I can use the draw tool to create a rectangle but than immediately cannot apply symmetry or equal length constraints until I delete others which shouldn't overlap. Clicking to create a cut or hole opens up a window that does not make it easy to create a new sketch from within or place something from within (but you can just make a sketch were you want something and then open them up and that they lock onto).
I've generally been a pretty harsh critic of FreeCAD because it represents the only entry in the market of linux CAD and it has frustrated me that it does not just do what is known to work. This seems usable. Still annoying, still not a replacement, but usable. So progress.
Release Notes: https://wiki.freecad.org/Release_notes_1.1
On the suggestion of one of these comments I've started watching Deltahedra videos on YouTube [and they're great] but after watching his 1.1 release video it looks like half his tutorials could be remade with the new shortcuts. It's also pretty humbling to see someone who knows their tools make something.
I'd worry if I was AutoDesk. Given the way they treat their customers like pinatas, I'm surprised they've maintained their dominance.
I switched to Solid Edge free community edition, much more stable and the workflow is less bespoke.
This space lacks good opensource solution.
I have tried creating my parts, tried tinkercad (which is simple but limited)
Tried fusion. And pretty much other things don't support mac.
I've a hunch lots of vibe coders are going to come and launch stuff like freecad and Gimp (which I never liked, can't even get simple tasks done in gimp)
Future is bright for opensource powered by LLM coding on steroids.
So I returned to Fusion 360 (for the time being).
Maybe this new FreeCAD version is easier to use?
I wish they settled on a nicer UX with less visual clutter. I use Blender and it is a _massively_ more complex application in every regard, yet its right-aligned panel and progressive exposure of toolbars feels infinitely more polished than FreeCad's clunky panel (which is often rendered with huge, oversized fields and buttons) and their legendary five-stacked toolbars.
Feels like that satirical Gillette ad, and is much harder to use and navigate, especially since quite a few UX options need to be turned on in Preferences to be usable...