by MontyCarloHall
3 subcomments
- A modern take on Matthias Wandel's classic [0], which has you guess a variety of geometric attributes (e.g. angle bisection, centroid locating, shape regularization), not just simple partitioning of a line.
[0] https://woodgears.ca/eyeball/index.html
by forlorn_mammoth
1 subcomments
- Love it!
It would be great to have a 'training' mode, where you get to repeat ones you miss. This would increase the learning speed.
Easy training- repeat the one you just borked
Medium training- cycles through say 5 examples until you get all five within your target range (1%, 0.1%, whatever)
by davidcollantes
3 subcomments
- I was 0.06% off on eyeball. Beat me: https://eyeball.rory.codes.
This is fun!
- It's interesting that there are, at the time I'm commenting, 11 new users commenting on this submission, some commenting multiple times. I wonder what the effect of "share my score" type pages have on account creation.
by densekernel
2 subcomments
- https://eyeball.rory.codes/
I was 0.20% off on eyeball. Beat me: https://eyeball.rory.codes
- I love these simple games that take 2 seconds to understand the rules.
Off by 6 on my iPad by mis-clicking. Very satisfying!
- The low contrast of this website hurts my eyeball
- The fact that the numbers are in a brighter color than the end marks, and that the numbers go inwards, makes it slightly more difficult than it would otherwise be, because the eye is biased by the more prominent space between the numbers being different from the line between the marks.
- Nice! Would be nice to see your progress over time (if you got better, also as a function of speed...)
by throwawaydudhdn
1 subcomments
- Great idea! Have you considered storing triplets <range, correct number, selected number> for each try and making image plots of these (x/y coordinates are correct/selected numbers, color of each pixel represents frequency) for multiple users for each range? I think the image might reveal interesting properties of human eyeballing, like near-perfect accuracy around 50%, but with less obvious correlations.
by pedromlsreis
0 subcomment
- 0.11% by luck, because I actually got lucky the target number was too close to zero, out of a big scale.
- I didn't think I'd be any good at this. What I didn't expect is how wildly inaccurate I'd be on every single goddamn attempt lmao it's like I completely lack whatever part of your brain is required to do this
- I love these kind ones! Really engaging also yes as someone commented, the training mode would be an awesome idea.
Also, I tried this on laptop as well as my phone, I liked it more on my phone (I know the whole point is about precision though)
by Chaseraph
1 subcomments
- Well I suck.
by joey9prints
0 subcomment
- Cool idea, love how simple it is. Minimal and clean.
by zer0tonin
2 subcomments
- This is fun but you need to put "click the line" higher on the page. It took me a while to figure out what I was looking at.
by antoine-codefly
2 subcomments
- Definitely need an iOS version! An angle version on a circle would be nice too.
- 10 round avg 4.5%.
A time limit would make sense imho. For extra challenge, add diagonal or curved lines.
by FinanceFreddy
0 subcomment
- Oh, this is actually fun! How about if you change the target every few seconds to add a bit of pressure.
by 0x000xca0xfe
0 subcomment
- 10 perfect hits in a row!
...
handleClick({clientX: els.bar.getBoundingClientRect().left + els.bar.getBoundingClientRect().width / state.n * state.target })
- love it, pulls you in after a first try)
- 800
0 out of 1,600
I still missed. Even when there was centered text.
Maybe the human is the weakest link
by ketul_shah
0 subcomment
- this is fun and helping me get grounded :). adding a timer would be a good idea, I think.
by ehsangazarr
0 subcomment
- Really fun! I am pretty much blind
- Simple premise, oddly hard to put down.
- i got a 0.00% after 3 tries!
- this was fun
by trickybusiness
0 subcomment
- this is fun!
by ehsangazarr
0 subcomment
- pretty fun!
by elliotJames548
0 subcomment
- i made 0.87%
- my best is 0.08%
- my avg was around 2% not able to do more than that lol