SciPy can calculate spherical Voronoi diagrams, and MatPlotLib can display them with map projections. I haven't tried to display them as a rotatable globe, but years ago I did it in 2D for volcanos: https://news.ycombinator.com/item?id=21301942, https://imgur.com/closest-volcano-lsxjRXP (argh, Imgur has gotten really aggressive with autoplaying unrelated videos - at least they're silent).
I used for intersection crash analysis to make sure each crash was assigned to at most intersection. I combined this with a radius around each intersection so crashes too far away were also not attributed to an intersection.
More here: https://mark.stosberg.com/intersection-crash-analysis-with-q...
It would be fun to do Turtle graphics with geodesic motions on the sphere. If one adds Loxodromic motions, even better.
The geodesic turtle on the globe would be a good way to play with other platonic solids.
My intent was to simplify the shapes of state borders as much as possible while retaining the topological (?) relationship between states. But there is no fancy math behind my map, it's just hand-drawn mess.
The idea that springs to my mind is to do Delaunay and Voronoi using spherical geometry. I think the article uses flat Euclidean geometry but if we tweak the fifth axiom we could do spherical or hyperbolic?