Unlike all the other times I'd tried where it quickly ended up with black or white dominating and then filling the whole area (except once when it became all white except for a single black pixel) this ended up with the whole area filled with a checkerboard pattern except for a jagged fault line running from top to bottom. The waves of filling would cause small changes to the fault line, and occasionally a small island of black or white would form and then be taken over by the checkerboard.
I was going to let it go for a lot longer but accidentally did the "back" gesture on my mouse bringing me back here. I've tried several times since then but that is the only time I got something that was long running.
Anyone else get any interesting long running ones?
I love the "show source" toggle!
I see this is from earlier in the year; I've certainly googled for this kind of thing a few times since then, and never got this as a result.
Thanks OP for posting.
These screenshots look awesome. Definitely checking this one out. Thanks for this!
OP you’re amazing. It’s nice to see kids today can grow up to exposed to the same hardware I’m assuming you (well, me too, so us) grew up with!
It's weird like the cellular automata painting system I've been working on for a long time, which I rewrote in JavaScript a while ago, and is in serious need to rewriting, but runs pretty fast now anyway in spite of itself.
Norman Margolus and Tommaso Toffoli's "Cellular Automata Machines: A New Environment for Modeling" from MIT Press is one of my favorite books of all time! It shows lots of peculiarly indented Forth code.
https://donhopkins.com/home/cam-book.pdf
I recorded this demo for Norman Margolus, one of the creators of the CAM-6 and authors of the book about it, so it starts showing the book, gets pretty technical, and dives deep into some forth code, but then it gets into the demo and on to somẻ fun heat diffusions about here:
https://youtu.be/LyLMHxRNuck?t=531
Here's where I demonstrate some meta rules that let you paint which of 16 dithered heat diffusion kernels to run per cell, that I use for storytelling, then an even weirder demo of painting with Ridiculous Instruction Set Code parallel cellular automata machine language with many diverse rules (not all diffusion, including life, brian's brain, cow spot anneal, torben's foamy anneal, 8 directional data moving "busses", and others):
https://youtu.be/LyLMHxRNuck?t=1398
More info that I'm hoping to cover in a future Repo Show video with Norman:
CAM6 — Don's cellular-automata machine simulator (firsthand)
https://github.com/SimHacker/WillWrightShowForFood/blob/main...
What I Made With Your Magic — the CAM6 Demo, for Norman
https://github.com/SimHacker/WillWrightShowForFood/blob/main...
Also here's some stuff about granular sound synthesis with a "musical gas" cellular automata, babies should love it! Includes farting and laughing gas!
https://github.com/SimHacker/WillWrightShowForFood/blob/main...
Edit: I bought a copy and I'm having a blast!
;-)