How are human behaviors like greed, desire for power and laziness injected or accounted for in the simulation? Greed and power climbing don't go away under communism, and the use of forced labor is often the means of overcoming inherent laziness with a lack of reward under communism, generally speaking and even that has diminishing returns in practice from historical evidence.Would also be interesting to include Fascist-style socialism as an economic model in addition to the "mixed" and "communist" targets. Which, as implemented in China has been relatively successful, despite the societal flaws encountered.